radfordsechrist:

jigokuen:

Some notes I put together for my CDA Class. Just stuff that I use. Take with grain of salt.

Soooooo gooooood

tagged: x anatomy 
chipperwhale:
“ I’ve been preaching this for years, but maybe a visual will help.
This is such a common flaw in games,comics,media that it makes me sick. Game companies such as Valve have put out many documents explaining the importance of silhouette...

chipperwhale:

I’ve been preaching this for years, but maybe a visual will help.

This is such a common flaw in games,comics,media that it makes me sick. Game companies such as Valve have put out many documents explaining the importance of silhouette in a character design. Being able to recognize a character from a distance is important. They’ve released pages on how much time and effort is put into the Tf2 characters. valve is one of my favorite companies of all time and I agree with a majority of their decisions, but that doesn’t mean they are perfect.

In Dota all the women fall into the same silhouette, plus or minus a tiger they ride or an article of clothing that sets them apart.

Variation in body silhouette is a fun and expressive way to challenge yourself as an artist. I can make everyone of these women sexually attractive, but the REAL challenge is making them unique characters whos sole trait isn’t her sex. Honestly it’s laziness on their designer’s part. *cough*

I look forward to seeing monster/alien/ animal/ whateverrr women in varying shapes and sizes.

tagged: x anatomy 
creationdepartment asked: could you make a short guide on drawing chubby ppl? or maybe just some short notes and point out what to make sure of? anything is appreciated, thank you!

:

augh gosh i dont think i have like a set way of drawing fat people but i guess i could give some notes?

image
image

i tend to draw fat bodies with most of the weight/fat being balanced in the stomach/upper thighs, thats kind of where it settles for me. dont be afraid of drawing stomachs that actually stick out!!

image
image

i think its good to remember theres a lot more flesh on fat bodies, and that flesh can accumulate in a lot of different ways. sometimes legs and arms can be very skinny and the stomach area is more fat. sometimes its evenly distributed and theres a lot of fat on the arms and legs.

thats it i guess? i think its also good to actually look at real life bodies and just.. look at how weight is distrubuted, because its always different. 

tagged: x anatomy 

maria-ruta:

dredsina:

winterbramble:

Thanks so much for your ask! I’ve meant to do a tutorial like this for a long time. This is the way that I draw big girls, though it’s quite a short and basic tutorial. I hope it helps!

the “area of gain” part was pretty much taken directly from -here-, a VERY informative and helpful tutorial. Here’s a couple of tutorials that I think are pretty good: link and link.

i was like “that area of weight gain chart looks a lot like mine” and then

Wowowow!

tagged: x anatomy 

kaid-aniki:

someone asked me to do some hand references so here you go

tagged: x hands  x anatomy 
hanbei-l-of-ransei:
“psdo:
“ *shrug*
”
important for any artist
”

hanbei-l-of-ransei:

psdo:

*shrug*

important for any artist

tagged: x anatomy  x clothing